Artificers & Alchemy (Dungeons & Dragons): A Young Adventurer's Guide

By Jim Zub


Publication Date: April 16, 2024

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Ages 8 to 12, Grades 3 to 7

Explore the wondrous enchanted items and creatures of the Dungeons & Dragons worlds, from arcane objects to curious constructs.

Artificers & Alchemy is an introductory guide to the strangest items and creatures found throughout the D&D universe. Learn about autonomous created creatures like the warforged, peculiar phenomena like eldritch storms, and sentient weapons like Snicker-Snack the greatsword, as well as the artificers who make them. With easy-to-follow explanations and action-packed illustrations, aspiring adventurers will gain the insight needed to start seeking out items and creating them in-game, and new D&D fans will learn how to interact with the delightfully unusual, utilize existing magic items, and design brand-new enchanted objects from their own imaginations.

About the Author

Dungeons & Dragons launched the great tradition of roleplaying games in 1974 with an unprecedented mix of adventure and strategy, dice-rolling, and storytelling. Wizards of the Coast continues to honor that tradition, bringing to market a diverse range of D&D game and entertainment experiences and influencing numerous writers, directors, and game designers by tapping into an innate human need to gather with friends and tell an exciting story together.

Format: Hardcover

Length: 112 pages

Publisher: Ten Speed Press

Publication Date: April 16, 2024

ISBN: 9781984862204

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